Wolf Wolf was found by Elgran in the forest, wounded after an attack by goblins. Elgran managed to befriend the create and heal it, and it has since faithfully followed him on his travels. Animal Companion bonuses: +2 HD, +2 Natural Armor, Str/Dex +1, Bonus Tricks 2, Link, share spells, Evasion Medium Animal Hit Dice: 4d8+8 (32 hp at 75%) Abilities: Str 14 (+2), Dex 16 (+3), Con 15 (+2), Int 2 (-4), Wis 12 (+1), Cha 6 (-2) Initiative: +3 Speed: 50 ft Armor Class: 16 (+3 Dex, +3 Natural), Touch 13, Flat-footed 13 Base Attack/Grapple: +3/+5 (base attack / ba + str mod) Attack: Bite +6 melee (1d6+2) Full Attack: Bite +6 melee (1d6+2) Space/Reach: 5'/5' Special Attacks: Trip Special Qualities: Low-light vision, scent Saves: Fort +6, Ref +7, Will +2 Skills: Hide +2, Listen +3, Move Silently +3, Spot +3, Survival +3 Feats: Track, Weapon Focus (bite), Improved Trip (+4 on trip attempts) Tricks (8): Attack Defend Down Fetch Guard Heel Seek Track